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Date Added: Wed 30/04/2025

Technical Artist

London, SE1, UK
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Company: FOURPOINTZERO RECRUITMENT LTD

Job Type: Permanent, Full Time

Salary: £55000 - £65000/annum

Technical Artist - Unreal Engine (Performance & Optimisation Focus)

Salary: Up to £65k
Location: London, 3 days / week onsite
Type: Full-time, Permanent

We are supporting a well-established production house in their search for an experienced Unreal Engine Technical Artist. This is a key hire aimed at strengthening their technical pipeline and ensuring delivery of visually impressive, high-performance real-time content within Unreal Engine.

They require someone who understands the inner workings of the engine and can contribute meaningfully to optimisation, asset management, and scalable project delivery.

Key Responsibilities

* Optimise Unreal Engine projects at a low level, including GPU, RAM, and rendering performance.

* Profile, debug and resolve performance issues across large-scale scenes.

* Prepare projects for deployment - including asset clean-up, packaging, and documentation.

* Build and maintain efficient real-time content pipelines.

* Work closely with technical and creative teams to ensure performance targets are met without compromising visual quality.

* Implement and refine systems using Blueprints and other in-engine tools.

Required Skills & Experience

* Strong Unreal Engine experience, ideally on complex or performance-critical projects.

* In-depth understanding of real-time optimisation - including draw call reduction, texture streaming, memory management, LOD systems, and light baking.

* Proven experience preparing and cleaning up projects for final delivery or client handoff.

* Advanced Blueprint knowledge for implementing technical functionality.

* Excellent problem-solving skills and the ability to work across departments (art, engineering, production).

Desirable Skills

* Experience with C++ (enough to support tool development or collaborate with engineering teams).

* Familiarity with virtual production, visualisation, or real-time graphics pipelines.

* Understanding of real-time shaders, materials, or post-processing performance impacts.

* Experience working in content-heavy or fast-turnaround production environments.

Package

* Salary up to £65,000 per annum.

* Flexible working arrangements (hybrid).

* Excellent head-room for progression.

* Opportunity to work with a technically skilled team on ambitious, high-performance projects across real-time content delivery
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